Design
See also ProbLab for earlier design for probability.
The
marble scooper is an empirical-probability device
for sampling a fixed number of marbles out of a vessel containing many
marbles of two colors, e.g., a 4-Block marble scooper may draw
a sample of 3 green marbles and 1 blue marble out of a box with equal
numbers of each color. The scooper is a
unique stochastic
object—its "urn" mechanism is designed to help learners decouple
the stochastic
object from its outcomes, its simultaneous sampling problematizes issues of independence,
and it's inherent ordering of independent trials
scaffolds critical attention to permutations.
[read more]
The combinations tower, a theoretical-probability artifact, is the distributed binomial sample
space of a stochastic device from the X-Block family,
such as a
4-Block, a 2-by-2 grid in which each square can be either
of two colors. The 16 unique configurations
of the
4-Block are arranged in the tower according to the number of white (green) cells
in them, resulting in a 1-4-6-4-1 formation (the corresponding binomial coefficients). This is the anticipated
shape of the outcome distribution from experiments with the marble box containing equal numbers of marbles of each color.
The 4-Block
Stalagmite
NetLogo model is the
interactive computer-based embodiment of the 4-Block mathematical object, simulating experiments with the marble box.
Students
are to bridge empirical and theoretical aspects of probability
by constructing empirical distribution as a dynamic "stochastic stretch" of the
sample space. Randomly
generated 4-Blocks descend
into columns according to the number of
green squares, converging on a 1-4-6-4-1 stalagmite formation that can be re-sorted and/or colored
to visually enhance connections to the sample space. [read
more]
The 4-Blocks NetLogo model, too, is an interactive computer-based embodiment of the 4-Block mathematical object, simulating an empirical probability experiment in which the randomness generator is a compound of 4 squares that each can independently be either green or blue. The model helps conceptualize relations among theoretical and empirical aspects of the binomial function: combinatorial analysis (what we can get) and experimentation (what we actually get). A unique within-column stratification feature helps monitor accumulations of specific sample-space outcomes. [read more]
Histo-Blocks is a theoretical-probability
NetLogo
model for
exploring the binomial function. The stochastic object is a
"4-Block,"
a 2-by-2 grid, in which each of the four squares
independently can be
either green or blue. Through several dynamic and interlinked displays, the model shows connections
among the
sample space of the stochastic device, the
probabilities of
independent outcomes when operating this device under different p values, the probability of events, and the expected
outcome distribution
in experiments with this device. [read
more]
Dice Stalagmite is an empirical-probability
NetLogo
simulation of an experiment with a pair of dice. It constitutes a complementary activity to conducting combinatorial analysis
of the sum of a pair of dice. In this simulation, the outcome of each trial is a single roll of two dice. However,
this double roll is treated simultaneously, and separately, as two different events: either a
pair of dice (one pair per trial) or a single die (two trials at a time), and these two emerging distributions are
juxtaposed dynamically. [read
more]
The Mathematical Imagery Trainer (MIT) is a mechanical device for inducing a mathematical image for proportional progression, e.g. the progression 2:3, 4:6, 6:9, etc. Using two pulley wheels with 4 and 6 inch diameters, the device raises the user's hands while maintaining a 2:3 ratio of the distance from the two hands to the table.
This device is a prototype for a computer-enhanced apparatus that will be used in the Kinemathics project.
[view video]
[working paper]






