Glossary
The learning axes and bridging tools design framework is grounded in research on neo-Piagetian developmental theory (Robbie Case), phenomenological philosophy (Martin Heidegger, Maurice Merleau–Ponty), pedagogy and design (Hans Fruedenthal, Karen Fuson, Ernst von Glasersfeld, Seymour Papert, Uri Wilensky), artificial intelligence (Marvin Minsky), cognitive science (Gilles Fauconnier & Mark Turner), and creativity (George Steiner). To read more about the framework, see Abrahamson (2004), Abrahamson (2006), Abrahamson and Cendak (2006), and Abrahamson and Wilensky (2007).
- Apprehending Zone
- Bridging Tool
- Designed Selection Constraint
- Embodied Spatial Articulation
- Learning Axis
- Platonic (Adjusted) Combinatorial Space
- Stratified Learning Zone
Apprehending Zone
The apprehending zone is an
emergent design-research model of student learning in social contexts.
The AZ model informs implementation of constructivist philosophy in the
form of objects, activities, and facilitation emphases. The AZ model
foregrounds the complementarity of personal and interpersonal aspects of
classroom learning processes. Student learning is interpreted as a
personal multi-modal process of linking up situations and
representations (see central bubble) as modeled by the teacher and peers
in the classroom shared problem-solving space (arrows going in and out
of the central bubble). Through this process, designed tools (bottom
bubble) that initially have little if any meaning for the student are
deployed in the spatial–temporal classroom space to be interwoven
(linked, coordinated) into a concept-specific semiosis (central bubble).
Thus, through participation in classroom activities the student has
developed residual conceptual structures with sufficient overlap with
those of the designer (top bubble), so as to be mathematically accurate
enough.
Bridging Tool
A bridging tool is a
spatial–numerical mathematical artifact specifically designed to
elicit students' cognitive resources pertaining to a mathematical
concept, such that the students can coordinate successfully between
situated and symbolic aspects of this concept (as well as mathematical
procedures and vocabulary). The bridging tool is an "ambiguous" object:
different activity contexts make salient in the bridging tool properties
that elicit different cognitive resources. Yet, unlike the famous
duck–rabbit ambiguous figure, in bridging tools both interpretations
pertain to the target content: students are guided to experience
cognitive conflict between the interpretations, to reflect on this
conflict, and resolve it. By virtue of articulating the reconciliation
of the cognitive conflict, the student constructs core issues of the
target concept. The design of bridging tools is based on the analysis of
mathematical representations as conceptual composites.
Conceptual Composite
'Conceptual composite' is a
cognitive-studies characterization of mathematical representations, such
as diagrams. As part of a domain analysis that intentionally focuses on
the artifacts used in mathematical practice, the representations are
treated as implicitly binding/blending/superimposing two (or more)
historical idea elements. Students often need help to see these idea
elements within the mathematical representation. The bridging tool is the designer's
attempt to unravel the conceptual composite so as to foster ontogenetic
capitulation of the phylogenetic construct (the students are to reinvent
the conceptual composite).
Embodied Spatial Articulation
Embodied spatial
articulation is an individual's design-facilitated negotiation
between personal and cultural resources pertaining to the
visuo–spatiality of mathematical situations and representations.
The personal resources are proto-mathematical action-based images, and
the cultural resources are the appropriate seeing-in-using of classroom
spatial–numerical artifacts. Embodied spatial articulation, I
conjecture, underpins human interacting with epistemic artifacts
historically, developmentally, in the designer's workshop, and in
classroom space–time. [read more]
Learning Axis
A learning axis is a metaphoric line
extending between two idea elements, one at each of the poles of the
axis, which pertain to the study of a mathematical concept. These idea
elements are difficult to see in conceptual composites yet are
"distilled" by a bridging tool. In interventions, students engage
bridging tools in problem-solving and construction activities designed
so that the students dwell along the axis. Data analysis of students'
engagement with the bridging tools tracks the students' alternation
between the poles and whether the student apprehends both poles and
works between the poles on resolving the conflict they engender.
Learning Issue
A learning issue is an embodiment of a
learning axis within a particular bridging tool. When we say a student
is "learning concept X," we mean that the student is mastering a set of
learning issues. Different designs for concept X usually (perhaps
necessarily) have overlap in learning issues, but they also have
distinctive learning issues, too. Students move from difficulty to
understanding with the set of design-specific learning issues. This
process can be articulated fully in terms of the cognitive links the
students are forming amoung personal konwledge and the classroom referents. The learning
issues enable education researchers to describe learning in terms of the tools
that are introduced to the students and the activities around these
tools (and how these activities are facilitated). Thus, the learning
issues also enable clear communication between researchers and
practitioners and serve as foci of teacher attention, classroom
discussion, and formative assessment. Importantly, the learning issues
effectively frame data analysis in terms of students' interaction with the artifacts.
Platonic (Adjusted) Combinatorial Space
[read more]
Stratified Learning Zone
A stratified learning zone
is an undesirable classroom dynamic that may emerge in the
implementation of collaborative construction projects. In the SLZ, labor
is divided and associated with individual students such that they become
"type cast" into a particular task that may or may not foster the
development of mathematical knowledge. More formally, the SLZ is a
design-engendered non-continuousness hierarchy of students' potential
learning trajectories along problem-solving skill sets, each delimited
in its conceptual scope, and all simultaneously occurring within a
classroom. In comparison, the term continuous learning zone
depicts a space wherein students can each embark from a core problem,
sustain engagement in working on this problem, and build a set of skills
wherein each accomplishment suggests, contextualizes, and supports the
exploration and learning of the successive skill, so that a solution
path is learned as a meaningful continuum. [read more]






