
Contact
- [email] timothykc <at> berkeley <dot> edu
About Me: My name is Tim. I lead a fairly pedestrian life--literally. In my free time, I enjoy hiking and walking with my wife and two dogs around San Francisco. Prior to coming to Berkeley I worked as a special education teacher in New York City.
Research Interests: I am interested in the design of contexts for learning. In my current research project I use the context of various classroom games intended to teach mathematics in order to examine how social interactions, as determined and mediated by the "rules of the game," can positively or negatively influence student affective dispositions. This work builds upon a design I created while working as an intervention specialist and my commitment to educational 'outliers,' students whose potentials are often overlooked and under-served through "traditional" pedagogy.
Additionally, I am interested in how computers may aid and inform teacher/researcher practices. This is a somewhat reflexive form of inquiry that asks, "if students learn from interacting with computers, might teachers too?"
I am also a GSR for the UC Berkeley Center For Race and Gender where I help organize and document a series of cross-disciplinary forums and conferences on the topic of race and gender. Though it's a lot of extra work, it's really interesting because it keeps me connected both to schools and the broader social and intellectual issues that inform our work in education. That, and I'm a sucker for projects involving making and designing things!
Publications
- Charoenying, T. (in press). Accountable game design for supporting classroom learning. Journal of Educational Computing Research.
- Charoenying, T. (2010, May) Water Works: Toward Embodied Coherence in Instructional Design. Paper presented at the annual meeting of the American Educational Research Association, April 30 – May 4.
- Charoenying, T. (2010, May) Embodied Coherence in Representational Contexts for Students With Disabilities. Paper presented at the annual meeting of the American Educational Research Association, April 30 – May 4.
- Charoenying, T. (2009, April). Accountable game design for supporting classroom learning. Paper accepted for presentation at the annual meeting of the American Educational Research Association, San Diego, April 13-17.
- Charoenying, T. (2009, April). Computational classroom analysis: Using computers to model complex classroom phenomena. Paper accepted for presentation at the annual meeting of the American Educational Research Association, San Diego, April 13-17.
- Charoenying, T. (2008). Accountable game designs for classroom learning. In Proceedings of the 7th international conference on Interaction design and children (pp. 1-5). Chicago, Illinois: ACM.
Current Projects: Presently I am collecting data for an ongoing, year-long project in a San Francisco elementary school on "designed contexts for learning." If any other lab members want to help out, there's lots to do!!!