Peng Zhang

Ph.D. Candidate in Educational Technology, Peking University, China

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Peng designs game-based learning environments and embodied pedagogical agents to enhance scientific inquiry. Her EDRL project investigates how AI-driven agents can support learners’ conceptual understanding and collaborative problem-solving in gamified simulations.

Recent publication:

Zhang, P., Li, J., & Cai, S. (2024). Timing matters: Effects of augmented reality game on students’ learning achievement, satisfaction and acceptance. British Journal of Educational Technology, 00, 1–21. https://doi.org/10.1111/bjet.13524

Zeng, J., Zhang, P., Zhou, J., Shang, J., & Black, J. B. (2024). The impact of embodied scaffolding sequences on STEM conceptual learning. Educational technology research and development, 1-26.